

However they have these features and traits independent of even those class levels. If they are intelligent, they can take Class Levels as other characters do. Native outsiders breathe, eat, and sleep.”Īs we can see from these features and traits, Outsiders are already very powerful creatures in their own right. Outsiders breathe, but do not need to eat or sleep (although they can do so if they wish).Outsiders are proficient with shields if they are proficient with any form of armor. Outsiders not indicated as wearing armor are not proficient with armor. Proficient with whatever type of armor (light, medium, or heavy) it is described as wearing, as well as all lighter types.Proficient with all simple and martial weapons and any weapons mentioned in its entry.An outsider with the native subtype can be raised, reincarnated, or resurrected just as other living creatures can be. It takes a different magical effect, such as limited wish, wish, miracle, or true resurrection to restore it to life. Spells that restore souls to their bodies, such as raise dead, reincarnate, and resurrection, don’t work on an outsider. When an outsider is slain, no soul is set loose. Unlike most living creatures, an outsider does not have a dual nature-its soul and body form one unit.Due to their varied nature, outsiders also receive 4 additional class skills determined by the creature’s theme.Īn outsider possesses the following traits (unless otherwise noted in a creature’s entry). The following are class skills for outsiders: Bluff, Craft, Knowledge (planes), Perception, Sense Motive, and Stealth.

Skill points equal to 6 + Int modifier (minimum 1) per Hit Die.Two good saving throws, usually Reflex and Will.Base attack bonus equal to total Hit Dice (fast progression).Outsider MechanicsĮach Outsider type is different from each other, but they all share the same basic Mechanics as shown on the Pathfinder SRD: Less powerful Outsiders will sometimes cross into the Material plane on missions for their superiors or for their own personal whims, but more powerful Outsiders do not regularly come to the Material World, and when they do it is often on matters of great importance. This could be Heaven, Hell, the Abyss, or even other stranger realms.

They are being partially formed from the essence of another world outside of the Material plane. Outsiders as a type show up only in Pathfinder First Edition, inherited as they are from Dungeons and Dragons 3rd Edition.
Pathfinder beholder subtypes how to#
How to Incorporate Outsiders into Gameplay.
